FLICKERSCAPE is an interactive audio visual artpiece based in the web browser. It was created by Christopher Lock in 2020 and was written in HTML, CSS, and JavaScript. It uses the Web Audio API and the HTML audio tag for all of the sounds and CSS animations and JavaScript for the visuals. FLICKERSCAPE is currently not mobile freindly and for optimal experience headphones are recomended. It was created as an attempt to turn the practice of experimental audio mixing into a kind of game.
The FLICKERSCAPE repository can be freely pulled from Github via the following link: https://github.com/Chris-Lock-Music/Flickerscape
Your objective/role in this audiovisual artpiece will be more than that of a mere audince member. Your goal will be to move your curser around the FLICKERSCAPE in search of rectangles that turn red when you hover over them. When you click these rectangles new sounds will be added to the sonic texture and the rectangle will minimize until you have found and clicked another one! But be warned, it is intentionally difficult to locate/acurately click these buttons while the rest of the grid is moving around.
Also, the layout of the FLICKERSCAPE will change every 10 seconds make it even more difficult to navigate. Each new layout can be thought of as a new scene so to speak. If it wasn't hard to click them then it wouldn't be as rewarding and wouldn't be as fun, right? Clicking the buttons that you find makes you just as much the artist/composer of the piece as I am since you ultimately have much of the control over what the aesthetic outcome of the experience will be.
When you are done playing simply close the tab and all audio will stop.
Once you have arrived on the homepage you will notice two different elements; the title: FLICKERSCAPE (which flickers red every couple of seconds), and an "about" tab to the upper left of the screen. Hover over the about tab if you would like to read more about the project. If you are ready to start playing simply click on the title. You will first be redirected to a strobe warning, then after 4 seconds the piece will begin.
Christopher Lock is a computer musician, creative programmer, and film composer currently based in Cambridge, MA. He creates densely textural electronic music which slowly mutates and morphs over time and is often saturated with dark imagery or phantasmagoria. His musical practice stems from a tradition of Baltimore area noise music, where he first started experimenting with sound.
Through out his education Christopher has been fortunate to study with such musical visionaries as Esperanza Spalding, Meredith Monk, Vijay Iyer, Claire Chase, Thomas Dolby, Chaya Czernowin, Hans Tutschku.
In the spring of 2022 Christopher was the appointed Teaching Fellow for Esperanza Spalding’s Songwright's Apothecary Lab at Harvard University where he worked with Prof. Spalding and the students intimately during the semester to develop a concert program of new original works.
Christopher is an active composer of film music and has worked with artists such as Ezekiel Goodman (I Know What You Did Last Summer) and Robert Eng (Mullholand Drive, Twin Peaks, Corroline). In January of 2022 Christopher composed original music for Giovanna Molina's Deer Girl which was an official selection for the Sundance Institute's Ignite x Adobe Fellowship.
In the summer of 2019 his audio/visual work, in collaboration with his grandmother (also called Chris Lock), was screened at the Venice Biennale from May 8th to June 4th. The video was projected in the Palazzo Pesaro Papafava as part of the UK's.
In April of 2022 Christopher produced and performed original electronic music for LuChen's debut runway show in Manhattan, which was later reviewed positively by Vogue Magazine, Fashion Week, and other major publications.
Christopher is currently a Ph.D candidate in Music and Computer Science at Harvard University. He holds a Master’s Degree in Computer Music from Harvard, a Bachelors Degree in Computer Music from Johns Hopkins University (Peabody Conservatory), and a second Bachelors degree in viola performance (also from Hopkins).
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